Product Design Leader

©2024, Jennifer Rött

Product Design Leader

Product Design Leader

designing a Design department

I created the Product Design Department at Kinesso from scratch. We grew from 0-30 employees in one year.

Product

Product Design Department

Client

Kinesso

Business Model

PaaS & SaaS

designing a Design department

I’m a Product Design leader specializing in sustainable scalability of teams, design systems, & products.

Product

Product Design Department

Client

Kinesso

Business Model

PaaS & SaaS

designing a Design department

I created the Product Design Department at Kinesso from scratch. We grew from 0-30 employees in one year.

Product

Product Design Department

Client

Kinesso

Business Model

PaaS & SaaS

designing a Design department

I created the Product Design Department at Kinesso from scratch. We grew from 0-30 employees in one year.

Product

Product Design Department

Client

Kinesso

Business Model

PaaS & SaaS

designing a Design department

I created the Product Design Department at Kinesso from scratch. We grew from 0-30 employees in one year.

Product

Product Design Department

Client

Kinesso

Business Model

PaaS & SaaS

Brief

Create a Product Design Department as a centralized service to compliment Kinesso’s Product and Engineering efforts across 900+ global products and 20 service lines.

The team should maximize output across innovation and maintenance efforts with the most operational efficiencies.

Brief

Create a Product Design Department as a centralized service to compliment Kinesso’s Product and Engineering efforts across 900+ global products and 20 service lines.

The team should maximize output across innovation and maintenance efforts with the most operational efficiencies.

Brief

Create a Product Design Department as a centralized service to compliment Kinesso’s Product and Engineering efforts across 900+ global products and 20 service lines.

The team should maximize output across innovation and maintenance efforts with the most operational efficiencies.

Brief

Create a Product Design Department as a centralized service to compliment Kinesso’s Product and Engineering efforts across 900+ global products and 20 service lines.

The team should maximize output across innovation and maintenance efforts with the most operational efficiencies.

Brief

Create a Product Design Department as a centralized service to compliment Kinesso’s Product and Engineering efforts across 900+ global products and 20 service lines.

The team should maximize output across innovation and maintenance efforts with the most operational efficiencies.

Defining the Skillset Mix

Based on the needs of the organization, I determined we needed three distinct skillsets:

  • Research

  • UX Design

  • UI Design


In order to establish Research as a discipline, I wanted to have dedicated UX Researchers - staff who could drive data-based strategy and optimizations with the User at the forefront.

Defining the Skillset Mix

Based on the needs of the organization, I determined we needed three distinct skillsets:

  • Research

  • UX Design

  • UI Design


In order to establish Research as a discipline, I wanted to have dedicated UX Researchers - staff who could drive data-based strategy and optimizations with the User at the forefront.

Defining the Skillset Mix

Based on the needs of the organization, I determined we needed three distinct skillsets:

  • Research

  • UX Design

  • UI Design


In order to establish Research as a discipline, I wanted to have dedicated UX Researchers - staff who could drive data-based strategy and optimizations with the User at the forefront.

Defining the Skillset Mix

Based on the needs of the organization, I determined we needed three distinct skillsets:

  • Research

  • UX Design

  • UI Design


In order to establish Research as a discipline, I wanted to have dedicated UX Researchers - staff who could drive data-based strategy and optimizations with the User at the forefront.

Defining the Skillset Mix

Based on the needs of the organization, I determined we needed three distinct skillsets:

  • Research

  • UX Design

  • UI Design


In order to establish Research as a discipline, I wanted to have dedicated UX Researchers - staff who could drive data-based strategy and optimizations with the User at the forefront.

defining locations

Based on existing infrastructure, talent market assessment, and compatible timezones for collaboration with other teams, partner companies, and clients – I established 5 global hubs:

Mexico City, MX
Groningen, NL
Riga, Latvia
Warsaw, Poland

New York, NY

San Diego, CA

defining locations

Based on existing infrastructure, talent market assessment, and compatible timezones for collaboration with other teams, partner companies, and clients – I established 5 global hubs:

Mexico City, MX
Groningen, NL
Riga, Latvia
Warsaw, Poland

New York, NY

San Diego, CA

defining locations

Based on existing infrastructure, talent market assessment, and compatible timezones for collaboration with other teams, partner companies, and clients – I established 5 global hubs:

Mexico City, MX
Groningen, NL
Riga, Latvia
Warsaw, Poland

New York, NY

San Diego, CA

defining locations

Based on existing infrastructure, talent market assessment, and compatible timezones for collaboration with other teams, partner companies, and clients – I established 5 global hubs:

Mexico City, MX
Groningen, NL
Riga, Latvia
Warsaw, Poland

New York, NY

San Diego, CA

defining locations

Based on existing infrastructure, talent market assessment, and compatible timezones for collaboration with other teams, partner companies, and clients – I established 5 global hubs:

Mexico City, MX
Groningen, NL
Riga, Latvia
Warsaw, Poland

New York, NY

San Diego, CA

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Vision Statement

The vision statement gives the Product Design team an aspirational strategy to move towards, and sets expectations with other departments for our quality of work and culture.

Product Design Vision

If you're not having fun, we’re doing it wrong.

We aim to bring joy to the user through usability,
accessibility, and aesthetic. ​

We tell interactive stories through user experience and visual
interface design.

The design strategy puts the user first, providing a connected
experience for all user types across all products in the MIE ecosystem.

We expand and elevate the IPG Media brands product
footprint through trendsetting, global recognition and awards, and an
empathetic user process.

Our process is rooted in data, analysis, and strategic Design Thinking.

Strategic Pillars

Key areas of focus that drive our long term business strategy.

Flexible Architecture

As the company grows, so do the user bases and offerings. Scale is key – a flexible design system allows for freedom to architect for users’ current and future needs.

Intelligent Interfaces

Designing with automation in mind, while keeping an eye on industry AI trends and use cases. Product Design focuses on automation interfaces and experiences that provide value, efficiency, and function.

SaaS-Readiness

Driving organizational preparation & execution for SaaS-Readiness across internal & 3rd party fully-cycle onboarding through off boarding efforts.

Strategic Pillars

Key areas of focus that drive our long term business strategy.

Flexible Architecture

As the company grows, so do the user bases and offerings. Scale is key – a flexible design system allows for freedom to architect for users’ current and future needs.

Intelligent Interfaces

Designing with automation in mind, while keeping an eye on industry AI trends and use cases. Product Design focuses on automation interfaces and experiences that provide value, efficiency, and function.

SaaS-Readiness

Driving organizational preparation & execution for SaaS-Readiness across internal & 3rd party fully-cycle onboarding through off boarding efforts.

Strategic Pillars

Key areas of focus that drive our long term business strategy.

Flexible Architecture

As the company grows, so do the user bases and offerings. Scale is key – a flexible design system allows for freedom to architect for users’ current and future needs.

Intelligent Interfaces

Designing with automation in mind, while keeping an eye on industry AI trends and use cases. Product Design focuses on automation interfaces and experiences that provide value, efficiency, and function.

SaaS-Readiness

Driving organizational preparation & execution for SaaS-Readiness across internal & 3rd party fully-cycle onboarding through off boarding efforts.

Strategic Pillars

Key areas of focus that drive our long term business strategy.

Flexible Architecture

As the company grows, so do the user bases and offerings. Scale is key – a flexible design system allows for freedom to architect for users’ current and future needs.

Intelligent Interfaces

Designing with automation in mind, while keeping an eye on industry AI trends and use cases. Product Design focuses on automation interfaces and experiences that provide value, efficiency, and function.

SaaS-Readiness

Driving organizational preparation & execution for SaaS-Readiness across internal & 3rd party fully-cycle onboarding through off boarding efforts.

Strategic Pillars

Key areas of focus that drive our long term business strategy.

Flexible Architecture

As the company grows, so do the user bases and offerings. Scale is key – a flexible design system allows for freedom to architect for users’ current and future needs.

Intelligent Interfaces

Designing with automation in mind, while keeping an eye on industry AI trends and use cases. Product Design focuses on automation interfaces and experiences that provide value, efficiency, and function.

SaaS-Readiness

Driving organizational preparation & execution for SaaS-Readiness across internal & 3rd party fully-cycle onboarding through off boarding efforts.

Operational Pillars

Key areas of focus that drive our executional support, leadership, and expertise.

Efficiency

The process & tools that deliver excellent work across Products, Teams, & clients.

Research

The evaluation of people, process, product in order to formalize strategy & actionable steps.

Collaboration

Intersections with Product and Engineering that preserve the integrity of design.

Interaction Design

Creating intuitive & inspirational experiences that effectively tell stories and drive user behavior through human-centered interplay and information exchange with digital product.

Ecosystem Experience

Designing for the full context of the Product and ecosystem in a cohesive experience.

Operational Pillars

Key areas of focus that drive our executional support, leadership, and expertise.

Efficiency

The process & tools that deliver excellent work across Products, Teams, & clients.

Research

The evaluation of people, process, product in order to formalize strategy & actionable steps.

Collaboration

Intersections with Product and Engineering that preserve the integrity of design.

Interaction Design

Creating intuitive & inspirational experiences that effectively tell stories and drive user behavior through human-centered interplay and information exchange with digital product.

Ecosystem Experience

Designing for the full context of the Product and ecosystem in a cohesive experience.

Operational Pillars

Key areas of focus that drive our executional support, leadership, and expertise.

Efficiency

The process & tools that deliver excellent work across Products, Teams, & clients.

Research

The evaluation of people, process, product in order to formalize strategy & actionable steps.

Collaboration

Intersections with Product and Engineering that preserve the integrity of design.

Interaction Design

Creating intuitive & inspirational experiences that effectively tell stories and drive user behavior through human-centered interplay and information exchange with digital product.

Ecosystem Experience

Designing for the full context of the Product and ecosystem in a cohesive experience.

Operational Pillars

Key areas of focus that drive our executional support, leadership, and expertise.

Efficiency

The process & tools that deliver excellent work across Products, Teams, & clients.

Research

The evaluation of people, process, product in order to formalize strategy & actionable steps.

Collaboration

Intersections with Product and Engineering that preserve the integrity of design.

Interaction Design

Creating intuitive & inspirational experiences that effectively tell stories and drive user behavior through human-centered interplay and information exchange with digital product.

Ecosystem Experience

Designing for the full context of the Product and ecosystem in a cohesive experience.

Operational Pillars

Key areas of focus that drive our executional support, leadership, and expertise.

Efficiency

The process & tools that deliver excellent work across Products, Teams, & clients.

Research

The evaluation of people, process, product in order to formalize strategy & actionable steps.

Collaboration

Intersections with Product and Engineering that preserve the integrity of design.

Interaction Design

Creating intuitive & inspirational experiences that effectively tell stories and drive user behavior through human-centered interplay and information exchange with digital product.

Ecosystem Experience

Designing for the full context of the Product and ecosystem in a cohesive experience.

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Enterprise

Objectives that shape the enterprise strategy of SaaS innovation.

Objective

Dependencies

Action

Duration

Outcome

Priority

Gain alignment on shifting to user-centric product design and development.

Cross-departmental leadership buy-in

Define user-centric product and the benefits thereof

Share Transformation Plan, Roadmap, & needs

1 month

Buy in on a phased approach with $1.1mm budget

Urgent

Define what success looks like

Cross-departmental leadership buy-in

Set metrics to guide quality of work and measure success

1 month

Clearly defined goals

Every metric exceeded, every quarter, for 16 consecutive quarters

Urgent

Establish User Experience Research as a discipline and important part of the product lifecycle.

Hire UX Researchers

Product & Engineering buy-in

Start with one small project - utilize UX research, bring the Product & Engineering teams along for the ride in a collaborative process.

4 months

Significantly Increased quality of work.

User-centric product

Significantly reduced Engineering time

Not urgent

Department

Objectives that shape the organizational strategy of the Product Design Department.

Objective

dependencies

Action

Duration

Outcome

Priority

Define roles, responsibilities, & career development

HR collaboration and buy-in

Create job descriptions

Create Roles & Responsibilities Matrix

1 month

Clearly defined roles of UX Designer, UI Designer, UX Researcher, and Product Design Manager

Urgent

Secure contractors for immediate workload

Identifying the right vendor to partner with

Negotiate terms

Hire 16 contractors

3 months

Taking the approved domestic budget, I secured an offshore vendor to provide twice the Designers for the same cost.

Urgent

Hire domestic SWAT team to drive future-work

Successful recruiting efforts

Hire 3 full time employees

3 months

The 3 SWAT team members successfully helped set department standards.

All 3 founding members now run their own teams.

Urgent

Establish scalable and repeatable user-centric process for the entire product life cycle

Product, Engineering, & Project Management buy in

Upskill a Project Manager to be a Director of Design Management.

Identify Project Management tools

Define T-shirt sizes for level of effort, & categorize work accordingly

Create standard timeline templates

Create resources to educate & onboard everyone to the new process

2 months

Transitioned all Project Management of Design phases and tasks away from JIRA & into ClickUp

Build Product Design Management discipline to support Product Design

Enthusiastic adoption of new Product Design process

Not urgent

Sustainably scale the department

Successful recruiting efforts

Budget

Replace contractors with FTEs

Hire 30 full time employees

18 months

Increased staff budget to $2.3mm

10 contractors were converted to 20 FTE rolls for cost efficiencies

30 FTE employees were hired in 1 year

50 FTE employees were hired in 18 months

Delegate

Roadmap future workload

Product & Engineering collaboration


Establish roadmapping process

3 months

Product Design, Product, Project Management, and Engineering meet every quarter to roadmap the work as a collaborative process

Delegate

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Enterprise

Objectives that shape the enterprise strategy of SaaS innovation.

Objective

Dependencies

Action

Duration

Outcome

Priority

Gain alignment on shifting to user-centric product design and development.

Cross-departmental leadership buy-in

Define user-centric product and the benefits thereof

Share Transformation Plan, Roadmap, & needs

1 month

Buy in on a phased approach with $1.1mm budget

Urgent

Define what success looks like

Cross-departmental leadership buy-in

Set metrics to guide quality of work and measure success

1 month

Clearly defined goals

Every metric exceeded, every quarter, for 16 consecutive quarters

Urgent

Establish User Experience Research as a discipline and important part of the product lifecycle.

Hire UX Researchers

Product & Engineering buy-in

Start with one small project - utilize UX research, bring the Product & Engineering teams along for the ride in a collaborative process.

4 months

Significantly Increased quality of work.

User-centric product

Significantly reduced Engineering time

Not urgent

Department

Objectives that shape the organizational strategy of the Product Design Department.

Objective

dependencies

Action

Duration

Outcome

Priority

Define roles, responsibilities, & career development

HR collaboration and buy-in

Create job descriptions

Create Roles & Responsibilities Matrix

1 month

Clearly defined roles of UX Designer, UI Designer, UX Researcher, and Product Design Manager

Urgent

Secure contractors for immediate workload

Identifying the right vendor to partner with

Negotiate terms

Hire 16 contractors

3 months

Taking the approved domestic budget, I secured an offshore vendor to provide twice the Designers for the same cost.

Urgent

Hire domestic SWAT team to drive future-work

Successful recruiting efforts

Hire 3 full time employees

3 months

The 3 SWAT team members successfully helped set department standards.

All 3 founding members now run their own teams.

Urgent

Establish scalable and repeatable user-centric process for the entire product life cycle

Product, Engineering, & Project Management buy in

Upskill a Project Manager to be a Director of Design Management.

Identify Project Management tools

Define T-shirt sizes for level of effort, & categorize work accordingly

Create standard timeline templates

Create resources to educate & onboard everyone to the new process

2 months

Transitioned all Project Management of Design phases and tasks away from JIRA & into ClickUp

Build Product Design Management discipline to support Product Design

Enthusiastic adoption of new Product Design process

Not urgent

Sustainably scale the department

Successful recruiting efforts

Budget

Replace contractors with FTEs

Hire 30 full time employees

18 months

Increased staff budget to $2.3mm

10 contractors were converted to 20 FTE rolls for cost efficiencies

30 FTE employees were hired in 1 year

50 FTE employees were hired in 18 months

Delegate

Roadmap future workload

Product & Engineering collaboration


Establish roadmapping process

3 months

Product Design, Product, Project Management, and Engineering meet every quarter to roadmap the work as a collaborative process

Delegate

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Enterprise

Objectives that shape the enterprise strategy of SaaS innovation.

Objective

Dependencies

Action

Duration

Outcome

Priority

Gain alignment on shifting to user-centric product design and development.

Cross-departmental leadership buy-in

Define user-centric product and the benefits thereof

Share Transformation Plan, Roadmap, & needs

1 month

Buy in on a phased approach with $1.1mm budget

Urgent

Define what success looks like

Cross-departmental leadership buy-in

Set metrics to guide quality of work and measure success

1 month

Clearly defined goals

Every metric exceeded, every quarter, for 16 consecutive quarters

Urgent

Establish User Experience Research as a discipline and important part of the product lifecycle.

Hire UX Researchers

Product & Engineering buy-in

Start with one small project - utilize UX research, bring the Product & Engineering teams along for the ride in a collaborative process.

4 months

Significantly Increased quality of work.

User-centric product

Significantly reduced Engineering time

Not urgent

Department

Objectives that shape the organizational strategy of the Product Design Department.

Objective

dependencies

Action

Duration

Outcome

Priority

Define roles, responsibilities, & career development

HR collaboration and buy-in

Create job descriptions

Create Roles & Responsibilities Matrix

1 month

Clearly defined roles of UX Designer, UI Designer, UX Researcher, and Product Design Manager

Urgent

Secure contractors for immediate workload

Identifying the right vendor to partner with

Negotiate terms

Hire 16 contractors

3 months

Taking the approved domestic budget, I secured an offshore vendor to provide twice the Designers for the same cost.

Urgent

Hire domestic SWAT team to drive future-work

Successful recruiting efforts

Hire 3 full time employees

3 months

The 3 SWAT team members successfully helped set department standards.

All 3 founding members now run their own teams.

Urgent

Establish scalable and repeatable user-centric process for the entire product life cycle

Product, Engineering, & Project Management buy in

Upskill a Project Manager to be a Director of Design Management.

Identify Project Management tools

Define T-shirt sizes for level of effort, & categorize work accordingly

Create standard timeline templates

Create resources to educate & onboard everyone to the new process

2 months

Transitioned all Project Management of Design phases and tasks away from JIRA & into ClickUp

Build Product Design Management discipline to support Product Design

Enthusiastic adoption of new Product Design process

Not urgent

Sustainably scale the department

Successful recruiting efforts

Budget

Replace contractors with FTEs

Hire 30 full time employees

18 months

Increased staff budget to $2.3mm

10 contractors were converted to 20 FTE rolls for cost efficiencies

30 FTE employees were hired in 1 year

50 FTE employees were hired in 18 months

Delegate

Roadmap future workload

Product & Engineering collaboration


Establish roadmapping process

3 months

Product Design, Product, Project Management, and Engineering meet every quarter to roadmap the work as a collaborative process

Delegate

Business Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Enterprise

Objectives that shape the enterprise strategy of SaaS innovation.

Objective

Dependencies

Action

Duration

Outcome

Priority

Gain alignment on shifting to user-centric product design and development.

Cross-departmental leadership buy-in

Define user-centric product and the benefits thereof

Share Transformation Plan, Roadmap, & needs

1 month

Buy in on a phased approach with $1.1mm budget

Urgent

Define what success looks like

Cross-departmental leadership buy-in

Set metrics to guide quality of work and measure success

1 month

Clearly defined goals

Every metric exceeded, every quarter, for 16 consecutive quarters

Urgent

Establish User Experience Research as a discipline and important part of the product lifecycle.

Hire UX Researchers

Product & Engineering buy-in

Start with one small project - utilize UX research, bring the Product & Engineering teams along for the ride in a collaborative process.

4 months

Significantly Increased quality of work.

User-centric product

Significantly reduced Engineering time

Not urgent

Department

Objectives that shape the organizational strategy of the Product Design Department.

Objective

dependencies

Action

Duration

Outcome

Priority

Define roles, responsibilities, & career development

HR collaboration and buy-in

Create job descriptions

Create Roles & Responsibilities Matrix

1 month

Clearly defined roles of UX Designer, UI Designer, UX Researcher, and Product Design Manager

Urgent

Secure contractors for immediate workload

Identifying the right vendor to partner with

Negotiate terms

Hire 16 contractors

3 months

Taking the approved domestic budget, I secured an offshore vendor to provide twice the Designers for the same cost.

Urgent

Hire domestic SWAT team to drive future-work

Successful recruiting efforts

Hire 3 full time employees

3 months

The 3 SWAT team members successfully helped set department standards.

All 3 founding members now run their own teams.

Urgent

Establish scalable and repeatable user-centric process for the entire product life cycle

Product, Engineering, & Project Management buy in

Upskill a Project Manager to be a Director of Design Management.

Identify Project Management tools

Define T-shirt sizes for level of effort, & categorize work accordingly

Create standard timeline templates

Create resources to educate & onboard everyone to the new process

2 months

Transitioned all Project Management of Design phases and tasks away from JIRA & into ClickUp

Build Product Design Management discipline to support Product Design

Enthusiastic adoption of new Product Design process

Not urgent

Sustainably scale the department

Successful recruiting efforts

Budget

Replace contractors with FTEs

Hire 30 full time employees

18 months

Increased staff budget to $2.3mm

10 contractors were converted to 20 FTE rolls for cost efficiencies

30 FTE employees were hired in 1 year

50 FTE employees were hired in 18 months

Delegate

Roadmap future workload

Product & Engineering collaboration


Establish roadmapping process

3 months

Product Design, Product, Project Management, and Engineering meet every quarter to roadmap the work as a collaborative process

Delegate

Pod Structure

I determine a pod structure would best serve the business, with a dedicated Design pod for each Product family. Pods scale to accommodate work level.

For Kinesso, each pod consists of a UX Researcher, UX Designer, and UI Designer. This ensures dedicated skillsets and expertise for each stage of the process. It also ensures clear onus and handoff in a large, multi-matrixesd organization.

No person should have more than 3 Direct Reports.

A waterfall management structure starts management and leadership training at the Mid Associate level, so they are ready for more formal responsibilities as a Manager and above.

Pod Structure

I determine a pod structure would best serve the business, with a dedicated Design pod for each Product family. Pods scale to accommodate work level.

For Kinesso, each pod consists of a UX Researcher, UX Designer, and UI Designer. This ensures dedicated skillsets and expertise for each stage of the process. It also ensures clear onus and handoff in a large, multi-matrixesd organization.

No person should have more than 3 Direct Reports.

A waterfall management structure starts management and leadership training at the Mid Associate level, so they are ready for more formal responsibilities as a Manager and above.

Pod Structure

I determine a pod structure would best serve the business, with a dedicated Design pod for each Product family. Pods scale to accommodate work level.

For Kinesso, each pod consists of a UX Researcher, UX Designer, and UI Designer. This ensures dedicated skillsets and expertise for each stage of the process. It also ensures clear onus and handoff in a large, multi-matrixesd organization.

No person should have more than 3 Direct Reports.

A waterfall management structure starts management and leadership training at the Mid Associate level, so they are ready for more formal responsibilities as a Manager and above.

Pod Structure

I determine a pod structure would best serve the business, with a dedicated Design pod for each Product family. Pods scale to accommodate work level.

For Kinesso, each pod consists of a UX Researcher, UX Designer, and UI Designer. This ensures dedicated skillsets and expertise for each stage of the process. It also ensures clear onus and handoff in a large, multi-matrixesd organization.

No person should have more than 3 Direct Reports.

A waterfall management structure starts management and leadership training at the Mid Associate level, so they are ready for more formal responsibilities as a Manager and above.

Pod Structure

I determine a pod structure would best serve the business, with a dedicated Design pod for each Product family. Pods scale to accommodate work level.

For Kinesso, each pod consists of a UX Researcher, UX Designer, and UI Designer. This ensures dedicated skillsets and expertise for each stage of the process. It also ensures clear onus and handoff in a large, multi-matrixesd organization.

No person should have more than 3 Direct Reports.

A waterfall management structure starts management and leadership training at the Mid Associate level, so they are ready for more formal responsibilities as a Manager and above.

Hiring Strategy

I started with the archetype pod in the US. This was the SWAT staff team, the best of the best to set the example for all other teams.

The SWAT team built confidence with internal teams and clients.

The SWAT team helped build process and hire new staff team members.

I filled pods with contractors to meet immediate needs, and cycled in FTE’s per business and finance requirements.

Hiring Strategy

I started with the archetype pod in the US. This was the SWAT staff team, the best of the best to set the example for all other teams.

The SWAT team built confidence with internal teams and clients.

The SWAT team helped build process and hire new staff team members.

I filled pods with contractors to meet immediate needs, and cycled in FTE’s per business and finance requirements.

Hiring Strategy

I started with the archetype pod in the US. This was the SWAT staff team, the best of the best to set the example for all other teams.

The SWAT team built confidence with internal teams and clients.

The SWAT team helped build process and hire new staff team members.

I filled pods with contractors to meet immediate needs, and cycled in FTE’s per business and finance requirements.

Hiring Strategy

I started with the archetype pod in the US. This was the SWAT staff team, the best of the best to set the example for all other teams.

The SWAT team built confidence with internal teams and clients.

The SWAT team helped build process and hire new staff team members.

I filled pods with contractors to meet immediate needs, and cycled in FTE’s per business and finance requirements.

Hiring Strategy

I started with the archetype pod in the US. This was the SWAT staff team, the best of the best to set the example for all other teams.

The SWAT team built confidence with internal teams and clients.

The SWAT team helped build process and hire new staff team members.

I filled pods with contractors to meet immediate needs, and cycled in FTE’s per business and finance requirements.

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Ideate


  • Stakeholder workshops

  • User workshops

  • SCRUM team workshops

  • Proof of concept workshops

  • Mood boards

  • Low-fi sketches

  • Site maps

  • Job Stories

  • User Stories

  • User Flows

  • Card sorting

  • Proof of concepts

Validate


  • User interviews

  • User surveys

  • Empathy Maps

  • User requirements

  • Gathers user requirements

  • Findings report

  • User flows / workflows

  • User journey maps

  • Competitive analysis

  • User Personas

  • Prioritization Maps
    (Impact/Effort Matrix, MoSCoW Matrix)

Design


  • Wireframes

  • High fidelity UI designs

  • Interactive specifications

  • Interactive prototypes

  • Animation

  • UI Kit and/or components for Design System

  • Functional specifications

Development


  • QA

Iterate


  • Options

  • New ideas

  • Retrospectives

  • UX Audits (Heuristic, Feature-specific, Workflow specific)

  • User Surveys

  • Product Committees

  • Card sorting

  • A/B Testing

  • Behavioral Analytics

  • Data Analytics

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Ideate


  • Stakeholder workshops

  • User workshops

  • SCRUM team workshops

  • Proof of concept workshops

  • Mood boards

  • Low-fi sketches

  • Site maps

  • Job Stories

  • User Stories

  • User Flows

  • Card sorting

  • Proof of concepts

Validate


  • User interviews

  • User surveys

  • Empathy Maps

  • User requirements

  • Gathers user requirements

  • Findings report

  • User flows / workflows

  • User journey maps

  • Competitive analysis

  • User Personas

  • Prioritization Maps
    (Impact/Effort Matrix, MoSCoW Matrix)

Design


  • Wireframes

  • High fidelity UI designs

  • Interactive specifications

  • Interactive prototypes

  • Animation

  • UI Kit and/or components for Design System

  • Functional specifications

Development


  • QA

Iterate


  • Options

  • New ideas

  • Retrospectives

  • UX Audits (Heuristic, Feature-specific, Workflow specific)

  • User Surveys

  • Product Committees

  • Card sorting

  • A/B Testing

  • Behavioral Analytics

  • Data Analytics

Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Ideate


  • Stakeholder workshops

  • User workshops

  • SCRUM team workshops

  • Proof of concept workshops

  • Mood boards

  • Low-fi sketches

  • Site maps

  • Job Stories

  • User Stories

  • User Flows

  • Card sorting

  • Proof of concepts

Validate


  • User interviews

  • User surveys

  • Empathy Maps

  • User requirements

  • Gathers user requirements

  • Findings report

  • User flows / workflows

  • User journey maps

  • Competitive analysis

  • User Personas

  • Prioritization Maps
    (Impact/Effort Matrix, MoSCoW Matrix)

Design


  • Wireframes

  • High fidelity UI designs

  • Interactive specifications

  • Interactive prototypes

  • Animation

  • UI Kit and/or components for Design System

  • Functional specifications

Development


  • QA

Iterate


  • Options

  • New ideas

  • Retrospectives

  • UX Audits (Heuristic, Feature-specific, Workflow specific)

  • User Surveys

  • Product Committees

  • Card sorting

  • A/B Testing

  • Behavioral Analytics

  • Data Analytics

Business Objectives & Goals

I use Design Thinking to determine the business requirements across the company, company group, and holding company.

Ideate


  • Stakeholder workshops

  • User workshops

  • SCRUM team workshops

  • Proof of concept workshops

  • Mood boards

  • Low-fi sketches

  • Site maps

  • Job Stories

  • User Stories

  • User Flows

  • Card sorting

  • Proof of concepts

Validate


  • User interviews

  • User surveys

  • Empathy Maps

  • User requirements

  • Gathers user requirements

  • Findings report

  • User flows / workflows

  • User journey maps

  • Competitive analysis

  • User Personas

  • Prioritization Maps
    (Impact/Effort Matrix, MoSCoW Matrix)

Design


  • Wireframes

  • High fidelity UI designs

  • Interactive specifications

  • Interactive prototypes

  • Animation

  • UI Kit and/or components for Design System

  • Functional specifications

Development


  • QA

Iterate


  • Options

  • New ideas

  • Retrospectives

  • UX Audits (Heuristic, Feature-specific, Workflow specific)

  • User Surveys

  • Product Committees

  • Card sorting

  • A/B Testing

  • Behavioral Analytics

  • Data Analytics